Merge branch 'main' of github.com:ratfactor/ziglings
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commit
9ae09d1818
5 changed files with 214 additions and 141 deletions
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@ -2,9 +2,9 @@
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// Help! Evil alien creatures have hidden eggs all over the Earth
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// and they're starting to hatch!
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//
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// Before you jump into battle, you'll need to know four things:
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// Before you jump into battle, you'll need to know three things:
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//
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// 1. You can attach functions to structs:
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// 1. You can attach functions to structs (and other "type definitions"):
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//
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// const Foo = struct{
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// pub fn hello() void {
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// }
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// };
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//
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// 2. A function that is a member of a struct is a "method" and is
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// called with the "dot syntax" like so:
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// 2. A function that is a member of a struct is "namespaced" within
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// that struct and is called by specifying the "namespace" and then
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// using the "dot syntax":
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//
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// Foo.hello();
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//
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// 3. The NEAT feature of methods is the special parameter named
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// "self" that takes an instance of that type of struct:
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// 3. The NEAT feature of these functions is that if their first argument
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// is an instance of the struct (or a pointer to one) then we can use
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// the instance as the namespace instead of the type:
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//
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// const Bar = struct{
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// number: u32,
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//
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// pub fn printMe(self: Bar) void {
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// std.debug.print("{}\n", .{self.number});
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// }
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// pub fn a(self: Bar) void {}
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// pub fn b(this: *Bar, other: u8) void {}
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// pub fn c(bar: *const Bar) void {}
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// };
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//
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// (Actually, you can name the first parameter anything, but
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// please follow convention and use "self".)
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// var bar = Bar{};
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// bar.a() // is equivalent to Bar.a(bar)
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// bar.b(3) // is equivalent to Bar.b(&bar, 3)
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// bar.c() // is equivalent to Bar.c(&bar)
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//
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// 4. Now when you call the method on an INSTANCE of that struct
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// with the "dot syntax", the instance will be automatically
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// passed as the "self" parameter:
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//
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// var my_bar = Bar{ .number = 2000 };
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// my_bar.printMe(); // prints "2000"
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// Notice that the name of the parameter doesn't matter. Some use
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// self, others use a lowercase version of the type name, but feel
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// free to use whatever is most appropriate.
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//
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// Okay, you're armed.
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//
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@ -1,10 +1,11 @@
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//
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// Zig has support for IEEE-754 floating-point numbers in these
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// specific sizes: f16, f32, f64, f80, and f128. Floating point
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// literals may be written in scientific notation:
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// literals may be written in the same ways as integers but also
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// in scientific notation:
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//
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// const a1: f32 = 1200.0; // 1,200
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// const a2: f32 = 1.2e+3; // 1,200
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// const a1: f32 = 1200; // 1,200
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// const a2: f32 = 1.2e+3; // 1,200
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// const b1: f32 = -500_000.0; // -500,000
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// const b2: f32 = -5.0e+5; // -500,000
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//
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// const pi: f16 = 3.1415926535; // rounds to 3.140625
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// const av: f16 = 6.02214076e+23; // Avogadro's inf(inity)!
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//
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// A float literal has a decimal point. When performing math
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// operations with numeric literals, ensure the types match. Zig
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// does not perform unsafe type coercions behind your back:
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// When performing math operations with numeric literals, ensure
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// the types match. Zig does not perform unsafe type coercions
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// behind your back:
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//
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// var foo: f16 = 13.5 * 5; // ERROR!
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// var foo: f16 = 13.5 * 5.0; // No problem, both are floats
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// var foo: f16 = 5; // NO ERROR
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//
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// var foo: u16 = 5; // A literal of a different type
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// var bar: f16 = foo; // ERROR
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//
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// Please fix the two float problems with this program and
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// display the result as a whole number.
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